![]() Fixed kick messages showing up when they shouldn't Fixed the assassination confirm dialog not caring whether "yes" or "no" is picked Fixed trades/advanced spying/sabotage sometimes executed with the wrong company Fixed error showing up when taking a console off the market Updated Spanish translation (updated by Updated Swedish localization Proper localized research names are now displayed in the "X has researched Y" messages Localized previously unlocalized messages ![]() Adjusted how long it takes to research multiplayer researches Trading, advanced spying and sabotage dialogs now close when you disconnect from a server Multiplayer context menu items no longer show when not connected The player list won't extend beyond the window height anymore The server list restores itself automatically if it fails the first time Improved the way servers are pushed to the history Added "show only chat messages" option in chat dialog A message is displayed when other players get achievements "Corrupt game" sabotage option also creates bugs in the target Added a chat button next to the info button Added Portuguese (Brazil) translation by Modders can send and receive custom data! Compare your scores in the highscore menu! Advanced spying now lets you get (not take away) topics and researches from other companies if the budget is high enough! View detailed information/stats about other players! Use the "i" button just above the top right corner of the server list - You can now co-develop games with other companies!.Fixed chat button staying in place when switching server Fixed not sending money for competitor consoles when starting co-game development for receiver Fixed co-dev company names next to percentages not changing when switching company in game definition dialog ![]() Fixed "times used advanced spying" being undefined or NaN in advanced spying report Fixed current company name being in all co-dev announce/release messages Fixed research points/cash being negative after accepting stacked trade offers (but not when sending multiple offers) Fixed co-dev revenue setting not changing anything Fixed "Cannot read property 'name' of undefined" error at end of co-game development Fixed co-dev requests appearing while doing contract work, creating engines etc. The "similar genre" event won't occur more than twice for the same game anymore Slightly tweaked the co-dev request waiting process - Merged "off the market" message for co-games.
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